I have an array of 3d points. How to build Bézier surface from them? (using default flash 3d engine)
So I have a new project that requires doing a lot of Bézier surface modeling. I am selecting a way for rendering data using flash. I need to be capabele to render a basier surface not using any big flash 3d engine in a maner as easy as possible a bezier surface that would cross for example such array of points:
{1,1,1}
{1,2,3}
{1,3,3}
{2,4,5}
{2,5,6}
{4,4,4}
So looks like an e开发者_如何转开发asy task for an engene I hope. So how to do such thing with flash?
BTW: (I use flex builder 3 to do flash development)
Check out these interesting posts on the MiauMiau Labs Blog:
- NURBS in Flash (part 1)
- NURBS in Flash (part 2)
HTH
I just wrote a blog post of warping images using a 2d bezier patch http://fatlinesofcode.philipandrews.org/2011/02/20/warping-bitmaps-with-a-bezier-surface/
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