I am building a small multipliplayer which will need the following: it must be written in Delphi must support Internet connection (not only LAN)
Can开发者_StackOverflow anyone recommend an easy to use, fast and reliable C++ API for sending and receiving data over a UDP socket? Maybe something that is specifcally intended for multiplayer games?
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I\'m working on a multiplayer flash game. The server informs each client what other players are near the player. To do this the server has to check which clients are near each other continuously. The