I\'m currently struggling with a basic socket problem using boost::asio. A server is sending broadcasts in my LAN to discover client machines. The broadcast is successfully read on the client, but now
I have a server that receives a compressed string (compressed with zlib) from a client, and I was using async_receive from the boost::asio library to receive this string, it turns out however that the
I have a client and server using boost::asio asynchronously. I want to add some timeouts to close the connection and potentially retry if something goes wrong.
I have created a separate project to connect my server component to clients using TCP/IP with boost::asio.I first created and tested this project separately first and tested these classes, everything
How can I flush data from streambuf to file? I\'ve tried read(*socket_, streamBuf, boost::asio::transfer_at_least(694784))
I have a client that sends me data using this function: void CServerRetrieve::Send(char *buf, DWORD size, int flags)
I am implementing a set of simple protocols using boost::asio (oblivious transfer sc开发者_运维百科hemes).These are CPU bound when they run. To improve efficiency, I want to try to keep both hosts wor
Please, tell to me are whether exist UDT protocol backend for boost::asio? UDT is a reliable UDP based application level data transport protocol for distributed data intensive applications over wide
First what I did (minimum sample will be provided if it\'s not just me doing something plain stupid):
I am using boost::asio::ip::udp::socket to communicate. I use socket.receive_from(...) to receive messages from clients. This is working fine for now, but I want to be able to shut down my server. Rig