As MemoryStream is an unmanaged resource does it always have to be disposed? Given: 1) A method is invoked.
I have 2 classes that inherit from a common base class. Each of these specialized classes 开发者_如何学Pythonload some data from a data base, process it and then save that information in text files.
In my C++\\CLI i have this piece of code: array<Byte>^ out_buf = gcnew array<Byte>(stream_size);
I want to serialize an object and send it over the network. I have set it up using ISerializeable attribute on my class and BinaryFormatter to convert the object to bytes. I can send the object and de
Using C#/.NET for my application, I\'ve got a series of classes in my main data model that represent "binary" (as opposed to text) content. I\'ve got a inheritance setup like this:
This question is related this one: Cannot render image to HttpContext.Response.OutputStream. It is not a duplicate.
I\'m trying to load images (pdfs and Word documents) from a memory stream so I can manipulate them before they get added to a pdf. Whenever I try and load a bitmap or a GIF I get one of the dreaded GD
I created one project. Many persons will use my project at a time. If any person got error then i开发者_C百科t will write to a file by creating object using memory stream.
How can i create a file and write to it using the memory stream? I need to u开发者_StackOverflow中文版se the memorystream to prevent other threads from trying to access the file.
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari