I building a simple class that is supposed to mimic the functionality of the std::string class (as an exercise!):
Is it possible to overload allocator/deallocator of stl::map in c++? If yes then how? An开发者_Python百科y help would be appreciated.Yes, you can specify it as a template argument:
I\'m writing a garbage collector for C/C++ as a programming exercise, and part of this involves globally overriding new. However, the garbage collector also uses an unordered_map (to store pointers to
Looking at vector, I realized that I have never used the second argument when creating vectors. std::vector<int> myInts; // this is what I usually do
I\'m looking for an associative container in C++, where rather than requiring it\'s elements to be default-constructible, will throw an exception where a key is requested that isn\'t found - edit: in
The code: #include <vector> #include <stack> using namespace std; class blub {}; class intvec : public std::vector<int, std::allocator<int> >, public blub {};
I need to replace allocators with their original source code. I am extracting exported methods from the PE export table and facing strange lengthy allocators where STL containers were used in the orig
This question already has answers here: Closed 12 years ago. 开发者_如何学Go Possible Duplicate: Create new C++ object at specific memory address?
I am trying to write a generic allocator class that does not really release an object\'s memory when it is free()\'d but holds it in a queue and returns a previously allocated object if a new one is r
I am writing an Apache module in C++. I need to store the common data that all childs need to read as a portion of shared memory. Structure is kind of map of vectors, so I want to use STL map and vect