Is there a convenient analog of std::bitset<> that\'s dynamically sizable at instantiation time, but avoids the extra allocation required by boost::dynamic_bitset<>
Memory usage in my STL containers is projected to be volatile - that is to say it will frequently shrink and grow.I\'m thinking to account for this by specifying an allocator to the STL container type
All I have code for my custom allocator that is written with intent to be a proxy for other allocators to be able for example to gather allocation statistics or whatever else
I am trying to create a boost::unordered_map in a boost::interprocess::managed_shared_memory segment. This works fine until I try to change from using boost::interprocess::allocator to boost::interpro
I have some code that I am retrofitting to use an alloc开发者_如何学运维ator instead of operator new and operator delete directly.One part of this code\'s public interface is to return not a bald poin
I observed that my copy of MSVC10 came with containers that appeared to allow state based allocators, and wrote a simple pool allocator, that allocates pools for a specific type.
It is said here that it\'s because of开发者_如何学JAVA exception specification. I do not understand it. Does this question have any relationship with exception specification?After reading through the
I notice that t开发者_如何学JAVAhe allocator in c++ provides specialization for type void. Is there any special purpose to do this? It doesn\'t make sense to allocate memory for void type, right?This
I have a few problems regarding a custom allocator for an unordered_map. I have a large dataset and I need to hash on a string as key. So I came to know that providing a custom memory allocator would
The C++03 standard library uses simple template type arguments when passing a type to a class which is meant to be an allocator. This is possible because of how templates work in C++. However, it isn\