I\'m trying to cr开发者_高级运维eate an V.O.D App for android that will be able to use in app purchases (the native android or any other platform like MoVend/etc...) within the native video player.
I am using the \'Dungeon\' example as a basis for my code, so it is the standard examplecode for now.
I\'m working on a digital series of interactive books for a client using the Adobe Air SDK.Recently the client decided they want the ability to add in-app purchasing to build a little library of books
I have an application. I want to release this app in android market for free. In my app there is purchase button.If user wants to purchase my app then click on purchase button then i want to show a b
I am working on an application that through which I want to sell some event Tickets. Can I use PayPal for this purpose, and will Apple approve the app using other that StoreKit Framework.
This question already has answers here: Closed 11 years ago. Possible Duplicate: iPhone In-App Purchase Store Kit error -1003 “Cannot connect to iTunes Store”
Here’s my situation: I have a free app which I plan to provide access to through a $0.99 monthly (auto-renewable) subscription.
I have several non-consumable inApps. The payment is done once (correctly: SKPaymentTransactionStatePurchased), then the download of the inApp is correctly done (and finished) and finnaly I call
I have n number of items to download from my server through apples InApp Purchase in iPhone. They fall under the price range of 0.99$ to 9.99$. Should i create n different product id\'s or 9 product i
I have few questions related to开发者_高级运维 apps developed based on flash air for ios. 1. How to add in-app purchase?