While implementing In-App purchase features, do I have to serve option to \"restore purchases\" for the user, 开发者_C百科or this feature is only optional/suggested?Its optional, but you should consid
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I can\'t seem to find an answer to this question anywhere, so here goes... I\'ve developing an iOS app that will have non-consumable in-app purchases (expansion packs). Say I sell a pack that has 10
I have a product that has two different build, one for iPhone, and another one f开发者_StackOverflow社区or iPad.
I\'m testing an app on my phone with a developer account and with test items (android.test.purchased). When I call the isBillingSupported() method, my ResponseCode is RESULT_DEVELOPER_ERROR. I didn\'t
I\'m having some trouble testing my in app subscriptions. To know where to start I would like to know if a recepit can be validated (in sandbox mode of course) even if it\'s not approved by apple. I g
I have an app which costs $5. I\'d like to change this so that the app is free and that users must purchase an auto-renewing subscription to use it. I know how to implement the auto-renewing subscript
I\'m writing an iPhone app. The question is regarding the new rules restricting purchases inside the app.
I have many versions released so far for an App (without In-App purchase). Do I have to submit anything to be able to test In-App purchase?
I开发者_Go百科\'m familiar with the in-app payments from google proper http://developer.android.com/guide/market/billing/index.html