I\'m trying to set the transparency of a texture on a quad in opengl, playing with the blend functions didn\'t help neither did anything开发者_高级运维 on google. Any suggestions?I had a similar probl
I\'m working on an iPhone app that lets the user draw using GL. I used the GLPaint sample code project as a firm foundation, but now I want to add the ability for the user to load one of their previou
I\'m in the process of learning opengles / obj-c and creating an app for the iphone that will render multiple 3d models. I\'ve created an object that stores all the important details such as vertices
Using Opengl ES for Android we’re facing a problem when drawing a squ开发者_Go百科are with a texture. They look fine from a distance, but when getting close to the model the texture screws up. We bel
I am currently trying to convert a touch from screenspace, to where it is in worldspace for a 2D game I am working on.
I\'m getting very low framerate with OpenGL ES.开发者_StackOverflow If the model is far from the camera I get like 35 fps, but if it fills entire screen (say, a skybox) I\'m getting 6-8 fps. It even h
开发者_高级运维I\'d like to make a \"video wall\" type application, where multiple images are mapped onto a cylinder, I\'d like to then enable each of these images as buttons.
How much memory will consume a texture loaded with this method ? With this method, will a 1024x1024 texture consume 4MBanyway ? ( regardless of loading it as RGBA4444 ) ?
I\'m not sure if there\'s a name for this, but essentially what I need to do is take two opaque sprites, draw them both at 50% opacity, and where they overlap, don\'t have it look darker.
Can you blend Java and nativ开发者_如何学Pythone OpenGL calls. For instance having the setup happen in the onSurfaceCreated, but having the onDraw call into native code (or even both)? I\'m having tro