I have lines that are programmatically defined by my program.what I want to do is render a brush stroke along them.
Is it possible to use multisampling on iPad ? Apple\'s documentation say: \"iOS开发者_运维问答4.0 and later devices\", but all tutorials in inet says: \"iPhone XX, IPAD\"
What should i do? I have some 512x512 png. I compressed them to PVR (which results terrible quality), and I\'m preparing to compress the PNGs with pngcrush tool.开发者_如何转开发 The PVRs have about 2
I\'m just getting started with OpenGL ES 2.0, what I\'d like to do is create some simple 2D output. Given a resolution of 480x800, how can I draw a background texture?
I\'m a beginner to 3D graphics in general and I\'m trying to make a 3D game for the iPhone, and more specifically, to use textures that contain transparency. I am able to load a texture (an 8 bit .png
I\'m drawing a simple cube using 8 vertices and 36 indices.No problem as long as I don\'t try to texture it.
I have a very odd problem, hopefully easily solved. I am drawing a quad as a triangle strip. It simply has 2 triangles in the strip and I apply a texture containing an alpha channel to it.
I\'m writing a game for IPhone in Opengl ES, and I\'m experiencing a problem with alpha blending: I\'m using glBlendFunc(Gl.GL_SRC_ALPHA, Gl.GL_ONE_MINUS_SRC_ALPHA) to achieve alpha blending and tryi
I am fairly new to programming and I\'m doing it, at this point, just to educate myself and have fun.
I will be very impressed if we manage to solve this. I\'m a beginner programmer following the first chapter tutorial in the O\'Reilly book \"iphone 3D programming\". After trying to run the initial p