I have a directx9 application which needs to run on a machine with Aero disabled. The app runs in windowed mode. When the window is first created, it looks just fine within a single screen. When I mov
I\'m working on a 3d game just for learning. I have a 3d world generated from a heightmap and various mesh based objects overlayed onto that world.
So I\'m trying to implement some Direct3D post-processing, and I\'m having issues rendering to textures.Basically, my program looks like this: