i want to add Box2D into my cocos2d 0.99.5 iphone/ipad project. I don\'t want to start new Box2D project from template.
I\'m just starting with cocos2d + box2d. I would love to create a simple 2d ship game where you look from top(from the sky) down at the sea with the ships.
I am using Qt4.7. I was able to build Box2d for Visual Studio. But how can I use the header & lib开发者_开发知识库rary files of the Box2d in Qtproject.?To add header file directory to your Project
How do I find bodies which are located near given body. About the task. I am trying to detect b开发者_如何学JAVAodies which are near current. To do it, I\'ve created quite a big collision shape, aro
I have a basic class for detecting collisions but I can\'t figure out how to see what bodies are colliding to trigger the appropriate event. Lets say I have a pong game and in it a ballBody and topwal
I am trying to get the bounding box for all the bodies in a box2d world (think a scenario where I want to get the largest y-value of all bodies).
so i have made a box2d game with cocos2d. The user can move the player and in the world there are dynamic objects. Now i thought of implementing a coop mode.
I am new to and开发者_Python百科roidBox2D and I want to create a polygon body such as a rectangle or a triangle
I\'m making a Flash game where the player throws balls of mud at objects in the sky. I\'m using Box2D to model the physics. I don\'t want the ball to bounce off of objects (apply a normal force); inst
I hav开发者_开发技巧e followed the instructions as per this article and have been working with Cocos2D without much issues. Recently, I tried including the Box2D headers to try some physics like so: