I\'m looking for a fast and efficient implementation of a Semaphore for the .NET Compact Framework. There has been another Question here on SO (Semaphores in .NET compact framework) in which it was su
I have an issue similar to http://farseerphysics.codeplex.com/Thread/View.aspx?ThreadId=72364 I have a rectangle player geom, and many rectangle tile geoms lined up next to each other.
Is there any way of changing the icon for an XNA 开发者_如何学Gogame form (i.e. the one that appears in the top left corner of the form, and on the taskbar)?
So I\'ve created a 2D chess game board with all the pieces on it using the XNA library and all. However I don\'t know how to make the pieces move if I click them. This is what I have for the logic of
I am loading a Texture2D that contains multiple sprite textures. I would like to pull the individual textur开发者_如何学编程es out when I load the initial Texture to store into separate Texture2D obje
This is a somewhat odd question. I want to provide a scripting language for modding games that I build for XNA. If I was deplying these games for the PC then I would just be able to use C# files, com
Lately I am preparing myself to develop yet another game in XNA C#. The last time I worked on a game in XNA C#, I ran into this problem of having to add maps and customizable data into the game. Eac
I\'m using the standard .fbx importer with custom shaders in XNA. The .fbx model is UV wrapped properly and is textured appropriately when I use BasicEffect. However when I use my custom effect I have
I\'m trying to install XNA. When the installation starts I got an error that says \"XNA GSE 1.0 refresh requi开发者_开发问答res Visual C# 2005 express edition sp1...\"
Working on a 2D project and wanted some recom开发者_开发知识库mendations on a simple 2d physics library for use in C# with the XNA framework. I was looking at Farseer or physics2d. Anyone have any oth