I\'m using Box2dx with C#/XNA. I\'m trying to write a function that determines if a body could exist in a given point without colliding with anything:
Is there any way to use HTML/CSS to do the user interface for a XNA game? I would need to programmatically be able to updat开发者_如何学Ce the HTML, as well as handle events.
I\'m wondering how you\'d recommend designing a class, given the fact that XNA Framework uses Struct all over the place?
Give a Coordinate, how can I color a sing开发者_开发技巧le pixel in XNA? i.e. Coordinate(10,11).Color = Color.RedIf you\'re planning on doing a lot of pixels, for something like a particle system, it
I\'m doing pathfinding where I use force to push body to waypoints. However, once they get close enough to the waypoint, I want to cancel out the force. How can I do this? Do I need to maintain separa
I\'m developing a game with zombie running around in a swamp. I want AIs to have functionality like开发者_C百科 \"chase this target\" or \"run away\". A major stumbling block is pathfinding. Is there
How would I go about generating random platforms without intersection? I think garbage collection and maybe all that checking may be an issue. I\'ve got the generating tiles part down, but no开发者_如
It\'s my first time trying to make anything really interesting in C# and I was trying to make a simple form or game screen where the user could define a custom resolution/screen ratio etc. or to autom
I wrote a component to display current FPS. The most important part of it is: public override void Update(GameTime gameTime)
I have a class called Sprite, and ballSprit开发者_开发问答e is an instance of that class. Sprite has a Vector2 property called Position.