I\'m having the following issue: I want to load my texture from my player class. So I\'ll do the foll开发者_JAVA百科owing in my player class:
I have a Windows Phone Silverlight Application. I do this to slow down the voice and change the pitch from microphone stream:
If I don\'t set values into PreferredBackBufferWidth and PreferredBackBuffe开发者_如何学CrHeight, window game also display. So what are these default values ?Launching various sample apps from XNA 4.0
I\'m having the exact same problem as outlined in this post: Could not launch xxx.exe. Previous attempt to profile the application finished unsuccessfully. Please restart the application
Is there any way to turn a set of vertices with indexes into a Model, as in one that is actually stored inside of a Model object?
I\'m trying to separate two circles that are colliding.Thanks to the help of others, I\'m right there!
I want a Missile to follow a player with following rules: - when the player is at the right side relative to the missile, change the rotation to the right at a fixed rate
I\'m currently making a 3D car game using XNA 3.1. It is a taxi game. So my main vehicle encounters traffic vehicles during the game. I\'m having problems with coding the collision detection among tra
I need to have an image move only when it is clicked on by the mouse. I have this for the movement: if (Mouse.GetState().LeftButton == ButtonState.Pressed &&
I\'m looking to separate two colliding circles, to push them back equally by the minimum amount so that they\'re perfectly separated.