Hey I\'m trying to make my camera follow my sprite and for some reason the sprite is always moving faster than my camera and my camera is unable to clamp to the screen.I would like to make it so that
I have been trying to get this problem resolved for week and have get to c开发者_JAVA技巧ome to a solution. What I have is 2 points in a 2d space, what I need to resolve is what the rotation of one is
I am making game in xna and now I need to take some input like name and gender. It would be much easier if I was using C# but I don\'t 开发者_开发技巧know how to do this here.You are using C# when you
I\'m currently working on an Xbox360 game. In this game I have lots of data stored in XML. Deserializing it through IntermediateSerializer in the XNA Game project is no problem, works like a charm. Bu
I\'m trying to make the ball bounce off of the top and bottom \'Walls\' of my UI when creating a 2D Pong Clone.
I have the following piece of code: else if (state.IsKeyDown(Keys.H)) { Help help = new Help(); help.ShowDialog();
XNA If I have a button class, and I have a buttonManager class that manages what buttons to be drawn to the screen depending on what the current game state开发者_如何学编程 is (main menu, in game, etc
I have to download the html code of a web site during the game. I am taking the poster url of a movie from the imdb web site by scrapping the html ( also other informations ). I have to do the downloa
Hello all. After a good long Sunday google I am going to have to hang my head in shame and ask the question...
I have 3 particles and one of them is the center particle. I want to rotate other two particle ( stored in particles list ) relative to the center particle with the formula q\' =Θq + p where q\' is t