I am currently creating a Minecraft clone (a game where you are in a 3d space and create or delete blocks to create structures)
I\'m working on a desktop application built with XNA. It has a Text-To-Speech application and I\'m using Microsoft Translator V2 api to do the job. More specifically, I\'m using is the Speak method (h
I recently started on XNA development and having some (very limited) experience with it in the past, I decided to try and make a Pong clone to see how much I could remember. Most of what I knew came b
I want to be able to tell the server my model\'s orientation so it can in turn send it back to all other players. However getting values through shared memory(which at worst take byte values, at best
I\'m trying to compile some code in MonoTouch but I\'m getting an error: \'type or namespace name \'Func\' could not be found\'
We are currently developing a game using XNA and we\'ve stumbled upon a little sound problem. When a system has no sound 开发者_运维问答device plugged in (speakers, etc. -- when Win7 shows a red cros
开发者_开发技巧I\'m beginner in XNA. How can I do simple photo album with flipping images on XNA?Do you have experience with programming in general, or are you new to all of it as a whole?
I\'ve written a simple algrithm to do aiming in 3D space. It should return a X, Y and Z rotation that is needed to point from Start to End.
I\'m a beginner programmer and I am trying to get a bit into c# and xna. I was hoping that instead of havin开发者_JAVA百科g the game run immediately (as usual), I wanted to have some sort of a registe
i want to as the title says , place a camera IN a sphere, which i created in Autodesk as a 2 faced material with stars, and place that sphere in the world in Visual studio and place a camera inside it