I have a bunch of开发者_C百科 different npcs. They all have different properties and different AI, so I have made a separate class for each type, and derive it from a base class Entity. I want to make
I need to lower my XNA graphics so my laptop can run it, I don\'t understand how to do it, I decided to try it due this link, but I don\'t know how to get the properties window https://gamedev.stackex
I\'m trying my hand a开发者_JAVA百科t generating spherical terrain in XNA 4.0, and am using an Icosahedron to achieve a sphere with evenly-distributed vertices.I\'m fairly new to Xna, and I\'m running
I\'d like to know how can I perform f开发者_JS百科or example a right mouse click, or press ENTER with XNA, is it possible? I want the XNA prog to do the action, not to check if I clicked it.
We\'ve been working on a digital drawing system using XNA for display and using the Kinect as an input device. Right now we can use a variety of inputs to detect when a 开发者_StackOverflowuser wants
Anybody know how i can stream load Model data in XNA 4 Content Loader ? And not have to specify a farken filename ...
I\'m relatively new to c# and the XNA, but using several tutorials and books I succeed at creating a simple game. The problem is, that i have only one computer and i want to test the game\'s networkin
I\'m using SpriteBatch to draw a Texture2D on the screen and was wondering how I could manipulate the the images opacity? Anyone开发者_如何学Python know the best way in accomplishing this?Assuming you
I have a problem with mouse clicks,This is how my code looks like,My problem is that when i click on something it should goes to the next page and draw couple of other things for example when I click
Alright, so till today I\'ve used visual studio 2008 with XNA 3.1 I decided to get updated and to install visual studio 2010 with XNA 4.0,