I\'m trying to implement a multi threaded, recursive file search logic in Visual C++. The logic is as follows:
I am refining a large body of native code which uses a few static critical sections and never calls DeleteCriticalSection, leaving them to process exit to clean up.
hello there I am trying to code a simple application which would help me in reading from a serial port and write to the same serial port using a single 开发者_Python百科thread ...so could someone plea
I\'m dealing with a courious scenario. I\'m using EntityFramework to save (insert/update) into a SQL database in a multithreaded environment. The problem is i need to access database to see whether a
I have a situation where a block of code should be executed only if two locker objects are free. I was hoping there would be something like:
I have 2 threads and global Queue, one thread (t1) push the data and another one(t2) pops the data, I wanted to sync this operation without using function where we can use that queue with critical sec
I\'m trying to implement a critical section in CUDA using atomic instructions, but I ran into some trouble. I have created the test program to show the problem:
I have the following piece of code in thread A, which blocks using pthread_cond_wait() pthread_mutex_lock(&my_lock);
Is it possible to disable all interrupts with a ASM/C/C++ program to get full control about the processor?