How do I access the methods of a dynamically created movieclip/object? For simplicity sake I didn\'t post code on how I dynamically created the movieclip. Instead, assume its already created. It is a
I have a piece of Actionscript code that Implements MovieClip. I don\'t seem to be able to get it to display in my application.
I want to stop a movie, when it enters the last frame, i did this as below: package{ import flash.display.Sprite;
We are making a simple Flash game intended for mobile phones via Flash 5.5 using ActionScript 3.0.We are animating an array of objects vertically until they开发者_如何学Python hit another object at th
Sorry if this question has already been answered but I can\'t seem to find any relevant examples online. I basically have a class which loads a set of MovieClip objects and provides accessor functions
Is there a reason why it can\'t work?? Here is a code sample : main.as package{ import flash.display.MovieClip;
This should be fairly simple but I understand why it doesn\'t work. I am hoping there is a clever way to do the following:
I have a problem with one of the projects I\'m working on where fonts are not being embedded correctly. I have a movieclip from Flash embedded in a Flex project. As soon as I add a s:RichText to anyth
I\'m creating a game in ActionScript 3.0 using the FlashPunk game engine and the FlashDevelop SDK. I\'ve created my own MovieClip class that takes a preloaded movie clip file.
I have a movieclip instance named \'placeholder\' o开发者_运维问答n the canvas, and I want to change the alpha of the named movieclip from it\'s class without effecting the alpha of all the movieclips