I want to show the available iBooks in my application. I want to show these in the same style a开发者_运维知识库s the iBooks interface.
I am trying to install cocoa2d template for XCode 4. I tried installing and it says it installed fine but I don\'t see the templates there. I restarted my computer too...
I am trying to make a sprite move to a point that is touched by the user. My problem is I declare the sprite inside my init like this:
I am using CCParticleSystemQuad to create a particle effect. Now I would like to test for collisions with a CGRect from my Cocos2d scene. I listed another subject similar to this one and got a little
I\'m trying to add 10 levels and 1 per page, which is 10 pages. How can I use this code to do that?Right now it only has two pages. Can anyone help?
开发者_Go百科I have installed cocos2d templates in xcode 4 and its installed sucessfully..But When I am going to create new project then I am not able to see cocos 2d.
How does the cpSpace开发者_Go百科ShapeQuery function work? I can not find any doc about it. AndreaYeah... I never got around to documenting that... Sorry. Basically you create a body and shape (neith
Firstly, let me explain that I have googled this, and I can\'t seem to find a clear answer to this; but I believe this is because I am using incorrect terminology.
I am using CCParticleSystemQuad to create a particle effect in Cocos2d. Now I would like to test each particle for collisions with a CCRect.
I have a CCLayer class where I create an animated sprite that is the \"hero\" for the game. Now, I am trying to create multiple enemies for him to fight, and I\'m having trouble. I want to create a cl