I am using the cocos2d-iphone + Box2d engine, I have a simple call in Box2d to create a body: b2Body *crateBody = world->CreateBody(&crateBodyDef);
开发者_Python百科I am trying to transform a Sprite into a trapezoid, I don\'t really care about the interpolation even though I know without it my image will lose detail. All I really want to do is Tr
开发者_开发技巧 It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form.
I am switching from cocos2d 0.7.2 to 0.8.2 for cocosdenshion, but now i get 7 errors! Undefined symbols:
Can anyone please tell me how to reset a mult开发者_JAVA百科iplexlayer scene in cocos2d I want the position, score , time to be reset to intial value.
I am trying to change my Sprite anchor point so that I can rotate over a 0.0f,0.0f anchorpoint. At first my object is rotation at the default anchor point (0.5f,0.5f). However later on I need it to ro
I\'m trying to implement my own parallax scrolling in Cocos2d since the built in parallax functionality isn\'t exactly what I\'m looking for (it scales the layers, which is not what I want)
Has anyone come across this problem when building with cocos2d (OpenGL library for iPhone 2D games)? \"glui/GL/glui.h\" file is not found
I am completely new to chipmunk and I have just been using it for a few days, so I\'m guessing this is something pretty obvious, however I cannot find any documentation for this. Is there any callback
I am developing an iphone game using cocos2d and have it set to to show the FPS. Now most of the time the application will start and run at 60 fps, However apparently randomly sometimes the applicatio