For the UIImage resize I used the following class. http://iphone.svn.wordpress.org/trunk/UIImage+Resize.m
I have an UIV开发者_开发问答iew where I was drawing some stuff inside -drawRect:. Now I need a CGImageRef from this graphics context or bitmap of the UIView. Is there an easy way to get that?Like this
I would like to add 3D or glossy look to s开发者_如何学Pythonome iPhone UIButtons, but do so without the use of PNGs or stretchable images.I have a lot of buttons of varying shapes and sizes with lots
I am completely new to objective c and have an quite ambitious project I want to create. One of the things I\'ll need to do is have a drawing layer, where I can have a circle in the middle, and be ab
How can I let the user of my iphone app to clip a UIImage by a dynamically generated CGPath. Basically I display a rectangle overlaid on a UIImageView and the user can move the 4 corners of the rectan
I am creating a UIImage programmatically in my UIView\'s drawRect function. Is there a way that the UIViewController responsible for this UIView access that image (or开发者_StackOverflow社区 a copy of
The app I\'m working on requires me to draw images to a UIView. These images are large (some are 1024x768), and I\'d like to be sure my drawing code isn\'t sub-optimal. My drawRect method in my UIView
Does anyone have a way to change the information contained in a CGPDFObjectRef? Basically since CGPDFObject can represent any of the subtypes (CGPDFInteger, ie.) you would think you could set an exist
I\'m seeing my app being killed by iOS with an out of memory message, however, while tracing the progress of the app in the Allocations Instrument, I see lots of mallocs that seem to be occurring outs
I\'m trying to make an iPhone application which can read PDFs in full screen and follow links on PDFs, but I can\'t find the right way to do it.