The OpenGL designers were never afraid of mathematics, and knowledge of linear algebra is essential for all but the simplest OpenGL applications. I think it can safely be assumed that OpenGL programme
I want to utilise the 3dwall feature of cooliris, the physics effects of the icons in bumtop to开发者_开发技巧 design an application for making the image viewing more intuitive and interactive. I dont
I am using C# with Visual Studio Express 2008. I am also using the Tao Framework OpenGL dlls. What actually causes the SimpleOpenGLControl to redraw when I need it to redraw?
Are there any tools and/or documentation providing a mapping from DirectX to OpenGL?If you had to do a conversion, how would you approach it and what wou开发者_Go百科ld you use?
where are the opengl libraries get stored on ubuntu9.10 : i need this to mention in my make file and what are all the link files i need to mentio开发者_StackOverflow中文版nInstall these to get OpenGL
Basically, what is another metho开发者_如何转开发d for animating besides idle?Pseudocode while(!application_end) {
My application has two threads: A and B. The A is the main thread and B is my video thread. The video thread has an initialized OpenGL context where开发者_StackOverflow OpenGL functions work properly.
Apparently frame buffers are fast and the best way to render offscreen to textures or to simply pre-create things.
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the more i read about the different type of views/context/rendering开发者_如何转开发 backends, the more i get confused.