I need to dis开发者_StackOverflow社区play image with rounded corner with sprite. What is the best way to do this.I explained how to do it in your other post ...
I am writing a tile-based game engine for the iPhone and it works in general apart from the following glitch. Basically, the camera will always keep the player in the centre of the screen, and it move
I\'m a design student and I\'m at the end of my Web design I course. I\'m working on my final site, but I\'m having trouble with sprites (something we went over in one class, which I followed, but now
I\'m trying to use the Sprite Class in Microsoft.DirectX.Direct3D to draw some sprites to my device. GameObject go = gameDevice.Objects[x];
I have a sprite object in XNA. It has a size, positio开发者_StackOverflown and rotation. How to translate a point from the screen coordinates to the sprite coordinates ?
how to use sprite with image links. when i try to use as be开发者_如何学编程low link lost <a target=\"_blank\" rel=\"nofollow\" title=\"link1\" href=\"http://www.yahoo.com\">
I was wondering if there was a way to make OpenGL ES render a batch of quads (rendered with texture page changes) and render them in z order (or reverse).
What I am trying to do is create a viewport to view a small portion of a background. (And later put sprites in).
We have an application that show a large image file (satellite image) from local network resource. To speed up the image rendering, we divide the image to smaller patches (e.g. 6x6开发者_如何学Go cm)
I found a class to make a gif file containing multiple frame animations run in front of a background image. This is my class: