Can anyone help me make sense of the following? I create a few squared sprites and then remove the first one
I have an XNA game (its a slot machine). I have some really cool animations my artist made for me that are more or less 1600x1000 and over 50 frames.
I have a webpage which contains about 20 - 50 dynamic images (images served from a non-static source). These images are served through a servlet based on the request URL. This results in a request bei
I have a sprite of my main character.I normally draw it with a color modulus of ARGB(255,255,255,255).However, I would like my sprite to be drawn more white.I can make the sprite be drawn any color by
I am making a Sim City like game. There are lots of tiles. When I first started. I was just using a tilesheet. I was copying the necessary pieaces from the tilesheet. on toa blank bitMapData. I then t
private static var tileDir:String; public static var tileImage:BitmapData; pri开发者_运维百科vate static var loader:Loader;
I am trying to do a si开发者_如何学Cmple animation on the iPhone and then have it stop once it is finished. The code I am currently using is:
I need to display texture of image with the rounded shape,my code as follow texture = Texture.FromBitmap(device,myBitmap, Usage.RenderTarget, Pool.Default);
I\'ve built a CSS navigation menu using a sprite, very similar to the one on Apple\'s website. I\'ve got it working fine, such that it changes to the right position on the image on hover and mousedown
I have a C# snippet code about sprite collision in C# game programming, hope you guys will help me to clarify it.