I am making a 2D Java game.I want the game to look nice, so I need good sprites, but I want to focus on the coding of the game, not the graphics design.This project has a time constraint so having pre
Hey, I was wondering if I could make the header on my page (http://marioplanet.com/images/logo/logo.png) interactive by having a little mini-game of sorts occur upon clicking on a part of the image.
If you would look at this diagram link text, I need to find angle A by only knowing the length of all sides of 开发者_Python百科a right triangle.
I am trying to draw point sprites with OpenGL ES on iPhone. It\'s possible there could be very many of them (1000) and up to 64 pixels wide (maybe that\'s my problem right there - is there a limit or
I am currently building a simple game in cocos2d. I wish to have a CCColorLayer which has atransparent background, but has visible children CCSprites.
I\'m trying to use more than one sprite sheet because I can\'t fit them all on one and having two makes my ordering them easier (sprite sheet one sprites are in the back and have a lower zOrder). I\'m
I have a sprite that animates using a sprite sheet. He is only 16x16, but I want to scale him up to around 64x64 in all its pixel-y goodness!
I\'m new to sprite, I think i understand the concept of changing the background position to replace the image.
I have written a 2D Jump&Run Engine resulting in a 320x224 (320x240) image. To maintain the old school \"pixely\"-feel to it, I would like to scale the resulting image by 2 or 3 or 4, according to
I would like to implement a ballistic trajectory in an XNA game and was trying to figure out the best way to make the projectile follow a gravitational curve.