I\'m looking for some CSS guru advice on best structure. I\'m implementing sprites instead of icons on a horizontal \'list\'. Current html is like :
I am looking at replacing source of my images curre开发者_如何学Pythonntly set to a image file in my css to a base64 string.Instead of the browser needing to make several calls, one for the CSS file a
I am designing a game in which I have an animal on the center of the screen and I am trying to highlight some parts of the animal by changing the color using setRGB (in cocos2d). I have already decomp
I Am working on a 2D game in XNA that needs some physics. I have found that physics engines such as Farseer will not cut it due to some of the ways they work. (thats a long story involving rewriting t
ive used an online srpite servicehttp://spritegen.website-performance.org/but i want to know how to make them by myself.
When I scale my sprite, it\'s stretches out to the lower right, when the desired effect is for it to stay put and \'grow\' in concentric circles.
just for the record, i\'m using AS3. I have an issue where I would like to remove a sprite randomly in AS3, I have managed to figure out how to create the sprites so that they fill as a grid, just f
Here\'s the problem: I have a figure, that has both sprite and body. This figure is dragable, and on the touch event\'s Action Down I need body to be disconnected so it could not collide with other bo
I have a sprite with two images, top and bottom rounded borders for some feature box. Some example HTML:
I am writing a WIN32 DirectX 9 program in which I load a few textures (a person and a background) and display them on the screen. However, they become warped (stretched), not being a one-to-one repres