I\'m using a sprite to that has my button image and a hover image (slightly darker). Here\'s the CSS - my i开发者_高级运维mage is 31px tall:
I\'m having trouble getting CSS image sprites to appear in GWT UiBinder. I did review how do i use image sprites in GWT?, but fo开发者_Python百科und I was already doing what was suggested.
I have the following code <ul id =\"menu\"> <%foreach (var pckg in Model) { %> <li style = \"text-align:center;width:60px;\" class = \"top-<%=pckg.Controller.ToLower() %>\">
i can make a picture in a picture box move right and down using a for loop, this is what my开发者_开发问答 code looks like.
I\'m making a little game based on XNA game development\'s tutorial game \"shooter\"... after a bit of trial and error, I made my own animated sprite that i can move around the screen. The problem is,
Right now I have sprites that spawn at different times. What I\'m trying to figure out is why after so much time passes it suddenly starts spawning the zombie2 in larger and larger amounts. Like it go
I am creating a game using the Bl开发者_如何学GoackBerry Java API. I want to show an animation -- can I use the sprite class? Is there any similar functionality avaliable in the Blackberry Java API?Se
I use image sprites for my gallery. To get the right background image in the right place I use this: <style>
I am making a game in Cocos2d. Everything is okay, so far. I used Ray Wenderlich\'s tutorial to get collision detection to work. It works, but whenever an \'enemy\' spawns where a bullet was deleted (
I\'ve got a stack of images. Those images are all added开发者_C百科 to a sprite container: var container:Sprite = new Sprite();