This question is related to: How do I determine the intersection point of two lines in GDI+? (great explanation of algebra but no code)
I was trying to generate thumbnails using Bitmap.GetThumbnailImage() function for 20+ images in a folder. I could see huge memory spike by the application when it does the following procedure (about 6
I want what\'s \"behind\" the yellow to show through. EDIT 1: But, if I\'m drawing on \"white\", I\'d like the marker color to retain its pure yellowness.
EDIT: sorry, my bad, i forgot a line. and those are clean conditions (completely new project) Form frm = new Form();
I have a custom C# user-control where I would like to draw a circle behind a textbox anchored to the centered bottom of the control.I\'m drawing the circle like:
I am having a GDI+ generic error I\'ve tried what everyone says which is make sure that the folder containing the image file that is being read in like so
This seems to be in infamous error. I remember getting it a while back for different code, but it\'s back, with a vengeance, but with some new code that I can\'t seem to figure out.
I am desparately searching for place several graphics having a transparent background on the same background with GDI+. I did not have any programming experience with Windows or graphic programming (l
i draw the circle in c# using directx.i like to draw the circle with same dimensions in c# using GDI.It means i like to convert that circle from directx to GDI. Is any body help for me.plz provide the
I have a downloaded images app in mobile. Every times an image is download successful, it auto draw on to a temp bitmap and then onPaint method draw the whole temp bitmap. It caused the flikering happ