I am trying to create a sleep function for Lua, since m开发者_如何学编程y Lua-Scripts all run in a different thread/environment I wanted to yield their thread and restart from the main thread when the
I am trying to embed lua in an existing C++ application and have made a standard procedure for it by inheriting from a开发者_高级运维 class that does the work.
I\'m brand new to Lua/LuaPlus and trying to figure out how metatables work. In this code taken from the manual:
Like in this app. http://www.youtube.com/watch?v=FdaTyLrNYOo I see the sprite is kept on the same x axis and the level moves to the left.
I\'m having an issue displaying the elements of an array in Lua programming language. Basically, i created an array with 3 elements, and i\'m trying to display its contents in a for loop on the corona
I\'m currently using luabind, specifically https://github.com/rpavlik/luabind since the official release is outdated and doesn\'t compile with the latest version of boost anymore.
I\'ve been learning some lua for game development. I heard about coroutines in other languages but really came up on them in lua. I just don\'t really understand how useful they are, I heard开发者_如何
Okay, so I\'ve got a strange problem with the following Lua code: function quantizeNumber(i, step) local d = i / step
I\'m not sure if this is a bug or not, so I thought that maybe you folks might want to take a look. The problem lies with this code:
Basic question but I\'ve been trying to figure out for a while with no luck. I am processing urls and need to do a simple replacement.