I have a piece of lua code (executing in Corona): local loginstr = \"emailAd开发者_JAVA技巧dress={email} password={password}\"
I\'m thinking of learning lua, i learned that it is a smaller language compared to python and has an efficient JIT compiler implementation in the form LuaJIT.
If I need to h开发者_开发技巧ave the following python value, unicode char \'0\': >>> unichr(0)
I want to set dynamic vari开发者_运维百科able names. such as function make(name) local name..bar = \"ipsum\"
Is there are any existing unit tests for lua Api? I\'ve been searching for like an hour and all I found is this li开发者_运维问答nk -http://www.inf.puc-rio.br/~roberto/lua/lua5.1-tests.tar.gz
just starting to play around with the awesome corona sdk. I started building a simple shooter game. I have the following code :
It's difficult to tell what is being asked here. This question is ambiguous, vague, incomplete, overly broad, or rhetorical andcannot be reasonably answered in its current form. For help clari
I seem to recall Lu开发者_如何学运维a has something similar to Ruby\'s method_missing.Or am I remembering incorrectly?The __index and __newindex of a table\'s metatable can be used to the same effect
I quickly had to debug something, and wrote following function: function dumpTable(t) for i,v in pairs(t) do
I want to know h开发者_高级运维ow do I expose Ogre library functions, for example: pitch, yaw to rotate a camera..I want to control the camera for my application using a lua script. I m doing the bind