I want to make an application that executes a remote script. The user can create a script (probabily a LUA script) then stores it in the server. Then he can uses an API for execute the script. I was t
I have following function : typedef struct tagT{ int a ; int b ; }Point; int lib_a_f_5(Point *out_t) { out_t->a = 20;
Does Lua support something like C\'s __LINE__ m开发者_开发技巧acro, which returns the number of the current code line?I know Lua has a special built-in variable called _G, but I don\'t see line number
Based on the link below, I\'m confused as to whether the Lua programming language supports Unicode. http://lua-users.org/wi开发者_StackOverflowki/LuaUnicode
I am using Lua inside C# WinForms application for GUI automation testing. I want to use the logging library http://www.keplerproject.org/lualogging/
I am writing D2 bindings for Lua.This is in one of the Lua header files. typedef int (*lua_CFunction) (lua_State *L);
Bumped into a somewhat weird problem... I want to turn the string: a\\left(b_{d}\\right) into a \\left( b_{d} \\right)
I am currently developing a plugin-based system in C++ which provides a Lua scripting interface, for which I chose to use luabind. I\'m using Lua 5 and luabind 0.9, both statically linked and compiled
Recently, I have encountered many difficulties when I was developing using C++ and Lua. My situation is: for some reason, there开发者_如何转开发 can be thousands of Lua-states in my C++ program. But t
Using C# and LuaInterface, I am trying to read a nested table, but am getting a null LuaTable when I try to open the key containing the table.