We use tolua++ to generate Lua bindings for C++ classes. Assume I have a C++ class: class Foo { //Some methods in Foo, irrelevant to question.
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This is a problem I hit when trying to implement a game using the LÖVE engine, which covers box2d with Lua scripting.
As noted before, I\'m relatively new to lua, but again, I learn quick.The last time I got help here, it helped me immensely, and I was able to write a better script.Now I\'ve come to another question
I\'m new 开发者_如何学编程to Lua and dealing with Lua as a scripting language in an alpha release of a program. The developer is unresponsive and I need to get a list of functions provided by some C++
I\'m an intermediate C developer, trying to get better. I want to make a very basic and lightweight HTTP server with its own scripting language.
require \"alien\" --the address im trying to edit in the Mahjong game on Win7 local SCOREREF = 0x0744D554
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I\'m trying to load at run-time Lua scripts on the iPhone. Is there a possibility to do that? How can I getting开发者_运维知识库 started with Lua? I can\'t find something. The only thing I can find i
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