I have a similar data structure like this: struct Data { std::string id; Blob data; }; Now I can use a std::map to store the structure and search by ID, but I searching for a way to achieve the sam
This question already has answers here: Closed 11 years ago. Possible Duplicate: What's this STL vs. “C++ Standard Library” fight all about?
It seems for std::bitset<开发者_StackOverflow社区;1 to 32>, the size is set to 4 bytes.For sizes 33 to 64, it jumps straight up to 8 bytes.There can\'t be any overhead because std::bitset<32> is
I want to send multiple columns of a matrix stored as in STL vector form vector < vector < double > > A ( 10, vector <double> (10));
Currently, I have all my objects managing their own memory, allocating with new in their constructors typically, and using delete in their destructors.This works for now, but the number of classes I h
STL vector\'s capacity doubles for no (apparent) reason. I create a vector with an initial size of 1000, insert one item. I would expect the capacity to remain 1000.
I\'m making a program (think: something like Launchy) that, more or less, goes through a bunch of strings and ranks them according to some criteria.
I\'m implementing a A* search algorithm but I keep running into problems with the priority queue. I have implemented a custom comparator for the priority queue according to this article
Supposedly: for (vector<int>::iterator iter = ivec.begin(); iter != ivec.end(); ++iter) {} I do understand the difference when it comes to pre/post increment for buil开发者_StackOverflow社区t
How do I call std::min when min has already been def开发者_开发问答ined as a macro?(std::min)(x,y)