I was just wondering whether in C is it possible to peek in the input buffer or perform similar trickery to know whether a call to fgets would block at a later time.
I know non-blocking receive is not used as much in message passing, but still some intuition tells me, it is needed. Take for example GUI event driven applications, you need some way to wait for a mes
Right now, I\'m programming the networking for my online game, and I\'m not really sure what to do about receiving data.
I have a script (worker.py) that prints unbuffered output in the form... 1 2 3 . . . n where n is some constant number of iterations a loop in this script will make.In another script (service_contr
I have not a lot of knowledge of python and network programming. Currently I am trying to implement a simple application which can receive a text message sent by the user, fetch some开发者_StackOverfl
UPDATE: after much laboring with Py3, including writing my own asynchronous webserver (following a presentation given by Dave Beazley), i finally dumped Python (and a huge stack of my code )-: in favo
I\'m not sure if title sounds right actually, so I will give more explanation here. I will begin from very beginning :)
Could some please help me with these codes? I am trying to make client and server to communicate asynchronously. I mean both client and server don\'t wait for each other (e.g. when a server or client
I googled for this and read some threads here, but I haven\'t found a simple way to have a VB.Net application sleep for a little while and still keep the application responsive: