I\'m working on a c++ code that uses SD开发者_运维问答L/opengl. Is this possible to create a pointer to a quadric with gluNewQuadric() before having initialized opengl with SDL_SetVideoMode?
So I\'m working on an upgrade from my previous project (that I posted here for code review) this time implementing a repeating background (like what is used on cartoons开发者_运维知识库) so that SDL d
I have a simulation software (C++) that runs on the command line. It is platform independent (currently compiling and running on Windows, MacOS X and Linux). When the simulation ends, I visualize the
Okay, so I\'m on Windows Vista, an开发者_开发问答d I want to use SDL_TTF, but the idiots who made it decided you have to build everything from source, so I to build the .lib files and all that other s
I\'m running Python 3.1 on Windows and I\'m trying to distribute my Pygame script as an executable via cx_Freeze. Right now it seems to be working except that the exe build can\'t load any of my image
I\'m looking for resources (preferably books, but websites are fine too) for using FFmpeg and/or SDL with C++.
I\'m building a program in C++, using SDL, and am occasionally receiving this error: * glibc detected * ./assistant: double free or corruption (!prev)
I am learning the Opengl graphic programming at Eclipse. Can someone tell me the difference between GLUT application and SDL application, s开发者_JAVA百科o that I can dig into either one of them? Tks.
I\'m using a combination of SDL and OpenGL in a sort of crash course project to teach myself how this all works. I\'m really only interested in OpenGL as a way to use acceleration in 2D games so I jus
I\'m working on a little 2D platformer/fighting game with C++ and SDL, and I\'m having quite a bit of trouble with the collision detection.