I am coming up against a vexing conundrum in my code base.I can\'t quite tell why my code generates this error, but (for example) std::string does not.
i\'m trying to simply cout the elements of a vector using an overloaded extraction operator. the vector contians Point, which is just a struct containing two doubles.
G\'Day Mates - What is the right way (excluding the argument of whether it is advisable) to overload the string operators <, >, <= and >= ?
I have a class that contains decoded video frames. I would like my decod开发者_运维技巧er to use an output_iterator to write those frames to different targets. In order to support writing directly to
I\'m trying to overload the dereference operator, but compiling the following code results in the error \'initializing\' : cannot convert from \'X\' to \'int\':
I have a code base, in which for Matrix class, these two definitions are there for () operator: template <class T> T& Matrix<T>::operator() (unsigned row, unsigned col)
I\'d like to overload operator[][] to give internal access to a 2D array of char in C++. Right now I\'m开发者_开发百科 only overloading operator[], which goes something like
i have been given class with int variables x and y in private, and an operator overload function, class Bag{
What happens if \"== operator is not defined\"? Example: class a { int variable = 0; } class b { void proc() {
Is it possible to obtain the function behind a C# operator? For example in F# you can do let add = (+);;