I have a function prototype for an input operator but I\'m not sure what they all are and what they mean, I think istream is an object of type stream &sourceFileStream is being passed 开发者_开发技
I saw an example about implementing pre-increment and post-increment, which claims that overloading pre-increment is able to be defined as
So, I decided to look back at some data structures to keep myself sharp ;) I started to implement a hash table, when I remembered that I needed linked lists for the buckets so that I can avoid hash c
there are probably several ways I will expose my ignorance with this question :) First, I think this is C++ code, but the extension of the file is .C (so maybe it is C?)
Here is the Rational class that i\'ve been working on: rational.h #include<iostream> using namespace std;
I have a templated Stack class implemented internally with vector. Here is the content of my (simplified) TStack.h:
I\'m trying to overload the instream operator >> for a fraction class.I\'ve created a function that can take a string from the user and parse it into the proper arguments for my Fraction class but I\'
I don\'t know how to really ask this because I am fairly new to programming in comparison to many of you.What I am looking for is a default printing or echoing of a class.I\'ll give you the c++ equiva
Given a template pass-by-reference conversion/type-cast operator (without const) is possible: class TestA
I\'d like to use two classes A and B for some different types of task. But i want to exchange some data, which should be similar in both, so i\'d like to use a A = B for ex.