operator[][] C++
I'd like to overload operator[][] to give internal access to a 2D array of char in C++.
Right now I'm开发者_开发百科 only overloading operator[], which goes something like
class Object
{
char ** charMap ;
char* operator[]( int row )
{
return charMap[row] ;
}
} ;
It works ok.. Is it possible to override operator[][] though?
Don’t try to do that – as others have said, overloading operator [] the way you do actually provides the [][] syntax for free. But that’s not a good thing.
On the contrary – it destroys the encapsulation and information hiding of your class by turning an implementation detail – the char* pointer – to the outside. In general, this is not advisable.
A better method would be to implement an operator [,] which takes more than one argument, or indeed an operator [][]. But neither exists in C++.
So the usual way of doing this is to ditch operator [] altogether for more than one dimension. The clean alternative is to use operator () instead because that operator can have more than one argument:
class Object
{
char ** charMap ;
char& operator ()(int row, int column)
{
return charMap[row][column];
}
};
For more information, see the article in the C++ FAQ Lite.
There is no operator [][]: that's two [] operations in a row. You could:
- Have
Object::operator[]return an object of a second class representing a row, which has its ownoperator[]method that takes a column number; - Write a
get(int row, int column)method and use that instead of operator overloading. I'd recommend this unless your object absolutely has to behave like an array.
There is no operator[][]. Evaluating a[x][y] first calls operator[] on a, and then operator[] again on the result of that.
So the operator[] of your object has to return another object with its own operator[], which then will access the requested value.
As far as I know there is no such thing as operator[][]. What you can do is you could return from your operator[] method something that has overloaded operator[].
Actually you are doing it now, because you return char* which can be indexed using [] again.
There is no [][] operator. What actually happens is that the second [] operates on the variable returned by the first []. Because there is already that functionality, it would create ambiguity were there to exist a [][] operator.
For example: let's say you have a variable x of some type T.
T x = new T();
If we use the [] operator, let's say a variable of other type Q is returned:
Q y = x[0];
And then using the [] operator on a variable of type Q might return a variable of type R:
R z = y[0];
Therefore x[][] returns a variable of t ype R.
Let's say we actually were able to overload [][] for type T such that it returned a type S:
S a = x[0][0];
The compiler would have no way of knowing if it should use the [][] operator on x to return a type S variable, or use the [] operator twice in a row to return a type R variable. This is the ambiguity I mentioned above.
Your best bet if you're stuck on using square brackets is to have operator[] return a variable which also has [] overloaded (or perhaps a variable of the same type, with a flag set), and have that initially returned variable deal with the second [].
But the best solution here (as mentioned already in another answer) is to use a different operator such as ().
加载中,请稍侯......
精彩评论