I\'m trying to interpolate some data for the purpose of plotting. For instance, given N data points, I\'d like to be able to generate a \"smooth\" plot, made up of 10*N or so interpolated data points.
I would like to know what type of Pixel Interpolation is used by OpenGL. Does it use one of the Standard Pixel Interpolation techniques 开发者_StackOverflow社区like Nearest Neighbor, Bilinear or Bicub
I have a se开发者_JAVA技巧t of isoline points (or contour points) such as this: Each point on an isoline has its own respective X, Y, and Z coordinate. Since they are isolines, that means that each
I\'m working on an app that basically revolves around 2D shapes (mostly simple polygons) being dynamically drawn and animated.
All, I THINK that I\'m looking for a function for Trilinear interpolation. Here\'s the details: I have a three dimensional dataset:
I am trying to write my own function for scaling up an input image by using the Nearest-neighbor interpolation algorithm. The bad part is I am able to see how it works but cannot find the algorithm it
I have a function to display a tooltip. This function accepts string param. I want to pass the translated string to thi开发者_JS百科s function. But when I pass the value is not parsed and displayed as