I am following a tutorial that is showing the factory pattern to create objects in javascript. The following code has me stumped as to why it works.
I have the following code and am trying to unit test it: public override IRenderable GetRenderable() { var val = SomeCalculationUsingClassMemberVari开发者_JS百科ables();
I have implemented a factory in my project and it was recently suggested that I use attributes on my classes so the factor开发者_StackOverflowy can determine which class to instantiate and pass back.I
I\'m trying to create an abstract factory template for multiple abstract factories in C++ and came up with this.
I\'d like to build an API that provides a class interface to functionality (header file) and hide the implementation for all the standard good reasons.I plan on using an object factory to return objec
Magento uses a factory pattern for instantiating objects from classes $model= Mage::getModel(\'catalog/product\'); //Mage_Catalog_Model_Product by default
I\'m reading Bruce Eckel\'s Thinking in Java and there\'s an exercise I\'m just not getting: Pg. 161:Exercise 8: (4) Following
I\'m trying to get my head around the usage of the factory pattern, when I wish to disable features within an application.
I\'ve been becoming more familiar with the Factory Pattern (along with Strategy Pattern) and what a great benefit the pattern can have.However, I\'ve been struggling with the following situation:
Consider the factory method below which takes some meta data and creates a column of the relevant type.