I want to present up to 300 strings (ju开发者_JS百科st a few words) in a Viewport3D - fast! I want to render them on different Z positions and zoom in and out fluently.
I have defined an object in 3D space with position, rotation and scale values (all defined as 3D vectors). It also has upwards and forwards direction vectors. When I rotate the object, I need these di
I can easily draw the projection of a 3D set of points onto the plane with normal vector (1,1,1), by using the matrix
What are all the algorithms involved in Farmville game, specifically I am interested in drawing trees that has fruits based on user\'s activities.
Hey, I\'m trying to take a simple image, something开发者_如何转开发 like a black background with colored blocks representing walls. I\'m trying to figure out how to go about starting on something like
I writing small program in OpenGL, and I have problem ( textures are skew, and I dont know why, this model work in another obj viewer)
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I want to make an flipping card object which has three sides, basic requirement is like below as in image, I want to rotate from horizontal center of card but I can not find any way to change orie
Although the context of this question is about making a 2d/3d game, the problem i have boils down to some math.
This is a 3d n00b question. I\'m working on a WPF control which implements the basics of Silverlight\'s PerspectiveTransform feature, allowing a 2D plane to be rotated on any of the three axes. It wo