Ok so i have an api to a globe that I can only move by setting the x y z axis tilt. (the camera cannot move.) I need to be able to map lat/lng to it. So basically take lat/lng and 开发者_运维技巧rotat
So in general, when we think of Single View Reconstruction we think of working with planes, simple textures and so on... Generally, simple objects from nature\'s point of view. But what about such thi
So I have a开发者_开发百科 3D cubic bezier curve and a start point found anywhere along the curve and need to find a second point further down the curve that is a specific worldspace distance (not arc
Is there a lockbits equivalent of 2d in 3d in Windows Presentation Foundation to get direct pixel access ?
I have to ma开发者_开发问答ke a project Distributed rendering of a 3d image. I can use standard algorithms. The aim is to learn hadoop and not image processing. So can any one suggest what language sh
but im wander in i need some kind of 3d engine to be used as the core eng开发者_运维百科ine for application that in the end will produce me 3d image in good quality
I am attempting to project a series of 3D points onto the screen using a perspective camera matrix. I do not have world space (or consider it being an identity matrix) and my camera does not have came
I\'m trying to produce a shader to replicate a white plastic object with a colored light inside. Either by having a shader that will be translucent and if I put a light inside the object the light wil
I\'m currently trying to make a simple square by combining two triangles, like in the tutorials by Riemer (Link to tutorial), but since a lot has changed from 3.x to 4.0, I find it difficult.
I am developing a PV3D application that imports DAE models exported by Blender\'s Collada Exporter plugin (1.4). When I build them in Blender, I use exact dimensions (the end-game is to have scale mod