I have an object with which I would like to make follow a bezier curve and am a little lost right now as to how to make it do that based on time rather than the points that make up the curve.
Sorry for the maybe-trivial post, but I really cannot figure it out... Let\'s suppose you have some 3d glasses or something that allows you a 3d stereo vision.
I need to convert a CAD drawing of a product into a form that is usable by Papervision3D (or an equivalent 3D engine) in the Flash Player.
I have a rendering application that renders lots and lots of cubes in a 3-dimensional grid. This is inherently inefficient as each cube represents 4 vertices, and often the cubes are adjacent, creatin
I am trying to build a coverflow UI on an Android web application using HTML,CSS, JavaScript and some images.
What i开发者_C百科s the best way to do this? Googling has shown me a bunch of ways, but what is the current best? I\'d be happy enough to just get the model exported from Maya and rendered on the iPho
While cleaning up the attic, I found a pair of 3d-glasses with the left \"eye\" being blue and the right one being red. Just for the fun of it, I then created a program that draws a cube (the edges) i
I have written a first person camera class for android. The class is really simple , the camera object has its three axes
I draw a sphere with OpenGL which will be transformed by glRotate(), glScale(), glTranslate(). How could I get th开发者_运维百科e absolute Position of the Object without calculating all transformation
I need to draw and animate a 3D object on windows desktop that the user can intera开发者_StackOverflow中文版ct with (a dog for example). User interaction assumes clicks, display of (iregular shape) di