Is there 开发者_JAVA技巧any known approach to compute the intersection rectangle between two rectangles? I mean if the rectangle A is defined by (x1,y2, x2,y2) and B by (x3,y3, x4,y4), how do I comput
Does 开发者_运维技巧anyone have a solution how to replace the 2D images with 3D objects? There is a contribution to mixare (open source augmented reality browser: http://www.mixare.org) available here
I am trying to create a 3D sphere and I currently have a sphere made out of points though I need to apply a texture to this and that is causing me problems.
I\'m currently trying to implement a skydome in DirectX10 but I am having real problems trying to find a good tutorial online as to how I go about this. I even looked through all four pages of results
I am in progress of making开发者_JS百科 my first 3D game, but I stuck into one part. I have never been good with algortihms or even math, so I am kinda having hard time with this :(
Good day everyone. I hope you can help me with my question. Is there a way to transform or directly render sprite like so?
I found that plot on the web. I don`t know which kind of Distribution yields this. I w开发者_运维技巧ould like to draw such plot on paper. But get some help from Mathematica if possible :
I have a WPF project in which I have imported code that represents a 3D scene created in 3D Max Studio and then converted using a tool to XAML code that I can use in WPF.
Does rotation always occur about the o开发者_JAVA技巧rigin (0,0,0)? Does translation always occur relative to previous translation?
The correct way to interpolate between two points on a sphere is using slerp. How would one interpolate between more than two points on a sphere? So summing a set of points with differen开发者_StackO