What are the best libraries/frameworks for doing 3D and/or Zoom interfaces in Java? I\'d like to be able to do some prototyping of creating new types of interfaces for navigating within data and repre
Now that the Unreal Development Kit for Unreal 3 engine is free I am thinking abo开发者_开发技巧ut utilizing it for an appication. Do you think it is possible to emebedd a Unreal 3 powered 3D window i
I\'ve got a arbitrary collection of 3d points, i know they\'re coplanar,开发者_高级运维 but how do i calculate that plane? Take any three distinct points, and form a triangle of non-zero area. Compute
I\'m messing around a bit with the new fp10 drawing api and drawtriangles. i\'ve created a little something i think is kinda of cool, though i can\'t seem to get the uv-mapping working as i want. sinc
In a 3D scene we often need to apply labels (little textelements or icons) next to 3D object that is moving around (rotation, transla开发者_高级运维tion) in the scene. These labels should always face
I\'m working with about 20 objects that are moving around in 3D space. Adobe recommends \"Using Matrix3D objects for reordering display\":
This is a pretty basic question. I am wondering if the Unreal Development Kit can be used for something other than games, specifically a light show simulator and editor. The site says:
I\'m working on a 3d game just for learning. I have a 3d world generated from a heightmap and various mesh based objects overlayed onto that world.
I need to know what the visible height of a display object will be after I change it\'s rotationX value.
I am programming in Flash for a long-time. It is interesting that most of the things, including open source libraries, are very high-level in the Flash world. It is great because we can build things u