I am trying to perform a simple perspective projection of various 3D structures, defined as a plurality of 3D polygons (different z\'s), each comprising a plurality of points. The structure will be vi
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Ok. So I guess thing would to be envision new york city and beijing highlighted on google earth... I\'m trying to figure out how to map points onto a 3d primitive object (a sphere), get their distanc
When I try to add 3D-content to a Viewport3D, asynchronously, this results in \"This API was accessed with arguments from the wrong context.\" in a TargetInvocationException.
I was just wondering, how would I go about creating a browser based 3D 开发者_运维技巧racing game to be a shockwave game?
I have three parameters x,y and t. But the problem is my file structure. My files are named as: e_x_开发者_运维百科y.txt
I am a visual person, if I can visualize something it often makes more sense to me. Is there a simple way to renderdata in 3D to use for simple visualizations? What I effectively would like to do is
If I have a set of 3d points (AKA point cloud) what is开发者_C百科 the best way to determine the groups of 3 points (triangles) I should make, to create a surface reconstruction?Delaunay Triangulation
I have a 3D closed mesh object that has 3D 65.000 position coordinates. For开发者_运维技巧 lighting purposes, I need a 3D surface normal extractor.
开发者_高级运维Given 2 points A(x0,y0,z0) and C(x2,y2,z2) forming a segment of length \"k\", what is the equation to find a point C(x1,y1,z1) placed at \"k-1\" distance from A?This is basic maths. If