I have the following functor and its partial specialisation template<class _T, typename _Return = void, typename _Arg = void>
I\'m trying to write an application that manipulates camera data. I would like to make this framework extensible so that others can write different manipulation logic by implementing a single method w
this just has me stumped, so I thought I\'d query here: I have a class as follows: class MyClass { public:
While learning C#, I found it fun to reimplement things like List or LinkedList just to understand how it works and potential problems you may have while implementing it.
Normal pointers can be stored using a generic void*. e.g. void* arr[10]; arr[0] = pChar; arr[1] = pINt; arr[2] = pA;
I am trying to work with the boost:function class. In the example below, everything works fine for the foo()-call, but if I want to do the same with the sum()-function, the gcc-compiler complains abou
I have a function already implemented in cpp with prototype开发者_JAVA技巧 MyFunction(int size, int (* callback)(UINT16* arg1, UINT16* arg2));
If I were to wanted to parameterize creating an object, I could of course make a function which called new on a particular class and passed out a pointer. I am wondering if it\'s possible to skip that
I\'ve been looking at factory method and struggled to find a solution to my problem (although i have the feeling it is straight forward.I\'m trying to create objects that come from the same derived cl
I try to get this code running. I am almost there but I got stuck with the line: _f = std::bind1st( std::mem_fun(f, x);