recently I treid to add Allegro5 library to Visual Studio 2010. I visited allegro.cc and downloaded package called: allegro-5.0.4-msvc-10.0 (following the name, I think it\'s correct one) and after ex
Is there a fastest way to convert a IplImage type from OpenCV to ALLEGRO_BITMAP type from Allegro 5.0.x than just putting every pixel from one to another?
In short: Under what scenarios can running a multithreaded app on a single core destroy performance?
Here is a sample from Allegro5 tutorial: (to see the original sample, follow the link, I\'ve simplified it a bit for illustratory purposes.
I have set up Allegro 5.0.4 with MinGW 4.5.2 and I am using the GUN GCC compiler with Code::Blocks. When I attempt to compile this:
I\'m new to Allegro, Ubuntu, and C++ ... sorry in advance... I just installed Allegro 4. Something from the ubuntu software manager. I then followed the directions of this page to install Allegro 5.
I have been trying to get Allegro5 up and running on my Ubuntu machine. I compiled开发者_开发知识库 this code:
How can I draw 2d text using openGL and Allegro 5 in C++? I want to be able to specify a font file to load, and not have to put all the chara开发者_JAVA百科cters into an image file by hand.Use the All
I need 开发者_JS百科to link the Allegro Game Development Library from my Makefile. When I do this, the compiler returns:
I\'m using the Allegro 5 framework. When I need to create an event queue I have to call \'al_create_event_queue\' and check for errors, and to destroy it \'al_destroy_event_queue\'. Since it is the sa